Agrimons dungeon - fibonacci

edited September 18 in Hero of Lukomorye I

I rescued Cat from the dungeon, and all thats left is to solve the fibonacci switches (which I think activates the teleporter behind Norbert?)

I reset (flip up) all switches, then flip down 1,2,3,5,8,13 in sequence but nothing happens.

I also tried flipping 1 twice, so its 1,1,2,3,5,8,13

No message to indicate its worked and the teleporter doesnt activate


What could I be doing wrong?

Thanks

Comments

  • eventually solved it. I guess I did the puzzle wrong first time, so the teleport didnt turn on

    then subsequent tries I was waiting for a message saying it worked, but apparently there isnt one :)

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