Agrimons dungeon - fibonacci
I rescued Cat from the dungeon, and all thats left is to solve the fibonacci switches (which I think activates the teleporter behind Norbert?)
I reset (flip up) all switches, then flip down 1,2,3,5,8,13 in sequence but nothing happens.
I also tried flipping 1 twice, so its 1,1,2,3,5,8,13
No message to indicate its worked and the teleporter doesnt activate
What could I be doing wrong?