MAP === _-Celtic Rift-_ --------------------------------------------------------------------------------------------------------------------------------- Sea of Balor | Sea of Balor | Sea of Balor | Barren Bay | North Barren | North Barren | North Barren | Ocean of | | | | | | | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Sea of Balor | Cliffs of | Ironworker's | Cliffs of | Lake of | Fortress of | The Outpost | Ocean of | Balor | Guild | Llyn Cau | Llyn Cau | Llyn Cau | | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Dummonia | Dummonia | Springs of | Fortress of | Islands of | Bog Island | Ocean of | Village | Mines | Morrigan | Brugh | Lubdan | | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Village of | Lake Cavan | Plain of | The Mounds | River Lub | Village of | Ocean of | Aeda | | Stones | | | Albion | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Old Shaman's | Avalonia | River of the | Kentavon | Wicken Fen | Albion Wood | Ocean of | Forest | | Addancs | Canal | | | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Fortress of | Village of | Boscawen | Lydney Park | Lydney | Lydney Sands | Ocean of | Glass | Boscawen | Wood | | Village | | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Shores of | Bay of the | Boscawen | Grove of | Bay of | Island of | Ocean of | Flame | Fisherfolk | Marsh | Dark Rites | Bald Rocks | Jagged Stones | Dhuir --------------------------------------------------------------------------------------------------------------------------------- Ocean of Lyr | Ocean of Lyr | Southern Seas | Southern Seas | Southern Seas | Ocean of | Ocean of | Ocean of | | | | | Dhuir | Dhuir | Dhuir --------------------------------------------------------------------------------------------------------------------------------- DUNGEONS / DROP-DOWN LEVELS =========================== Albion's Realm Dummonia Mines Caves of Llyn Cau Ruby Mines Baths of Sinua Dungeons Ledge Lair of the Spiders Boardroom of the Gods Domain of Ice Demons Leprechaun's Tree Sunken Mirror Room Fortress of Brugh Fen Caves Land of the Everliving Temple Bureau of Parks Violations Sinkhole Lost and Found Conservers of Time Pit of Bureaucracy Fortress of Llyn Cau Lydney Caves Family Tombs Castle Loegria – 1st Floor Forge Merlin's Tree Training Castle Loegria - 2nd Floor Fortress of Glass - 2nd Floor Nodens' Cave Under the Bog Caves Realm of Gamog Temple of Nodens Under the Lake Fortress of Balor Hot Tub Otherworld Home of Urstus Temple of Coventina Fortress of Glass - Towers Pits Wizards' Lair Bureau Tunnel The Outpost Pirates' Tunnel Cave of the Dana Elvira's Lake Rat Tunnels QUESTLIST ========= Quest For NPC (Quest Giver), Location, Quest Description Avenge the King For Old Shaman, Boardroom of the Gods, avenge King Locrinus' death. Confront Queen Guen with her crime and send her to the Otherworld. Awaken Habren For Old Shaman, Boardroom of the Gods, free and awaken Habren, the King's daughter, who lies sleeping under Lydney Sands. You'll have to send Queen Guen to the Otherworld and kill Taran the Thunder god before you can awaken her. You'll also need the help of the god Nodens and the goddess Coventina. Blow up the dam For the Addanc Dripina, River of the Addancs, blow up the dam that keeps the Addancs contained there. You'll need the Addanc Sight ability to see her. You need to find the Addanc Mita and do something for her. Bring a cup For Rhitta, guardian of the gate to the Otherworld, Lydney Sands, bring her a magical drinking cup. You'll need to persuade a dwarf called Aeda in the Fortress of Brugh to carry you to the Islands of Lubdan where the cup can be found. Bring a diamond For Alfie, Fortress of Glass, cutter Towers, bring him a diamond cutter. Bring a great ruby For the statue, The Outpost, bring her a great ruby. Bring a lockpick For Alfie, Fortress of Glass - Towers, bring him a Fine-pointed lockpick. Bring a ring For Mikey, Boardroom of the Gods, find the Mire Spawn and bring him its ring that gives great strength. The creature is said to be found in Wicken Fen. Bring bannock buns For Gap Tooth, River of the Addancs, bring him thirty Bannock Buns so he'll blow up the dam. Bring the Cup of Great Strength For Aeda, Fortress of Brugh, bring him the fabled Cup of Great Strength so he'll carry you across to the Islands of Lubdan. Build a bridge For Addanc Mita, River of the Addancs, build a bridge so that old George can cross. Burn the corpses For Servius, Boscawen Marsh, burn the corpses of the Fir Bolgs with a special bow. They can be found if you fall through a sinkhole in Springs of Morrigan. Bury the bones For King Locrinus' spirit, Dungeons, Fortress of Glass, bury his bones in his family's tomb in Castle Loegria. Circle the mound For Michele_L, Boardroom of the Gods, circle a fairy mound of mushrooms in the right way near her temple in Cliffs of Balor. If you step on the mushrooms in the correct way, the faeries will make a rope appear that will take you to the first ledge of the cliff where the goddess Coventina is being held. To go further up to the cliff fortress, you'll need a Knotted Rope from the tree master in Old Shaman's Forest. Cook golden acorns For Idris, Cliffs of Llyn Cau, Albion's Realm, pick some acorns in River of the Addancs and cook them in her cauldron. Give her three of the tastiest golden acorns. The Cyclops in Realm of Gamog drop acorns. Create a maiden For Lady Lenora, Castle Loegria, create a flower maiden to serve Habren. There are two the park and one is in the Rat Tunnels. Cross Bog Island For the dwarf Hogmouth, Bog Island, successfully cross the island to find his lost bow. Cure Duchess Cyndianna For Fenwin, Lydney Park, cure Duchess Cyndianna of the Damp Disease and send her back to her own time. She's in Lydney Village. You'll need the ritual magic ability and you can only get that from the Cauldron Witch in Lake of Llyn Cau. Cure the guard For Morg, the guard of Fortress of Llyn Cau, Fortess of Llyn Cau, cure him of the Curse of Medusa's Eye. Dream of the Otherworld For Liz, Boardroom of the Gods, go to the Bureau of Parks Violations, Boscawen Village, and find the Dream of the Otherworld book that was stolen by the Dark Knight. You may have to be stealthy and commit a crime to get to it. Exchange heart pieces For Elvira, Boscawen Marsh, find her lover Tumin and exchange her heart piece for his. Explore the lake For Albion, King of the Giants, Cliffs of Llyn Cau, explore under the Lake of Llyn Cau and recover the Chalice of Restoration and his club. Fill the well For Regina, Land of the Ever-living, fill the Well of Death with stones so it stops overflowing. Find lost music For Abcan the Harper, Village of Boscawen, find his scattered sheets of music. He's staying at the inn. There's one on a short green bush in the far mid north. There's one in a barrel at Mother Grinner's. Mistress Fogg gives you one if your persuade is at least 44. The itinerant goblin tailor has one. He's in Bay of the Fisherfolk. There's one on a short green bush in the lower right of middish south. Find out information For Pedsipec, Boardroom of the Gods, find out what the Formorian pirates know of where Habren sleeps. Find the key For Robert, Boardroom of the Gods, search Queen Guen's chambers in Castle Loegria for the key to the Fortress of Glass. It's rumored that Queen Guen and Taran the Thunder god inhabit that fortress. Find the lost baths For Morrigan, Springs of Morrigan, find the lost Roman Baths of Sinua so she may bathe there. Find the pollution For Dribble, the dwarf, Kentavon Canal, find out what's polluting Kentavon Canal and clean it up. Find the Seeds of Time For the God of the Future, Cave of the Conservers of Time, recover the scattered seeds of time from the Dummonia Mines. Find the treasure For Brian, Fortress of Brugh, find Brugh's buried fortune. First find the map on a crack in the far north east area where there are Stone Spiders and a Crying She and then look in the garden. Tap a rock. Fire up the forges The Dragon Horde, Ironworkers' Guild, He will only fire up the forges if you give him his heart's desire. Find out what it is and satisfy him. Free and restore Coventina For Marshall, Boardroom of the Gods, free the goddess Coventina who rumor has it has been walled up in a fortress high in the Cliffs of Balor. You can't awaken Habren without her help. You'll need the Chalice of Restoration and Cup of Three Wishes to restore her strength. Free and restore Nodens For Moth, Boardroom of the Gods, find the god Nodens, free him from the spell binding him prisoner and restore his mind. You can't awaken Habren without his help. He's said to be held captive somewhere in his temple. You'll need the Chalice of Restoration to uncloud his mind so he can help you. Free Gemle For Ninian, Boscawen Marsh, free his friend Gemle from the time warp. Gemle is in the Grove of Dark Rites. Free the witch For the Cauldron Witch, Lake of Llyn Cau, free her sister from being the captive of the Living Bog Men. Gather blackthorn For Elisedd, Lydney Park, help her gather twenty pieces of blackthorn. Handle the appeals For Jobsworth Dense, Pit of Bureaucracy, handle the three pending appeals. Review the appellants' violations and assign them the correct rank. The rank should be high enough so they will have to slave in the Pit for life. Help the Ice Witch For Ice Witch, Fortress of Glass - Towers, Help the Ice Witch in the Fortress of Glass - Towers to regain her magical abilities. Kill Aife and her band For Lady Albine, Fortress of Glass, in the southwest, kill Aife the Warrior Woman and her band who terrorizes the forest around the Fortress of Glass. Kill Cunorus For the faerie Silf, Mounds, kill Cunorus who ravages the area. Kill Taran and his henchmen For Wizardz, Boardroom of the Gods, find and kill the Thunder god Taran and his three henchman-Storm, Drench and Hail. You'll need a special sword to kill Taran. Kill the Bog Men For Adrastus, Boscawen Marsh, kill the Living Bog Men who disturb the graves there. Kill the kelpie, For Selppin, Lake Cavan, kill the kelpie that's ravaging her fishing nets. Kill the pirates For Cainte, Dummonia Village, kill the pirates who attempt to carry off the local women. They can be found in the mines. Light the lights For Vendan, Cave of the Dana, recover the jewel they use to light their world from the Milesians who stole it and use the jewel to relight their chandeliers. The Milesians are in boats off the coast of the Village of Albion. Merlin's Magic Spells For DeMenchev, Boardroom of the Gods, go to the Bureau of Parks Violations, Boscawen Village and find Merlin's book of Magical Spells. It may have wound up in their Lost and Found section. Move the rock For the Formorian Pirate King, Pirates' Tunnel, move the rock blocking access to his storage shelf. Open the cave For Drest, Bay of Bald Rocks, open the blocked cave that leads to the pirate stronghold. Persuade Dripina For Gamog of the White Feather Giants, Cliffs of Llyn Cau, persuade the Addanc Dripina in River of the Addancs to give you a protective potion. Persuade Gorig For Mother Arduine, Bay of Bald Rocks, persuade her son Gorig that the Narrow Man doesn't exist. Persuasion of 55 and the potion. Persuade the giant For Darkstare, Boardroom of the Gods, persuade the giant Albion to give up the Chalice of Restoration. You'll need that chalice to restore the god Nodens and the goddess Coventina. You can find Albion in the Cliffs of Llyn Cau. Persuade the lady For Agratius, The Outpost, persuade the Lady of the Silver Staff to give you a silver shield. She's in the Land of the Ever-Living. Poison Habren For Prince Madden, Fortress of Glass - Towers, poison Habren. Reanimator For Jobsworth TwoBrows, Pit of Bureaucracy, interrogate the three prisoners to find out who's been reanimating the corpses in the Burial Chamber and kill him. Kill the reanimated skeletons. Recover a soul For Glass Demon, Fortress of Glass - Towers, Recover the Glass Demon's soul. Recover goods For Dwarf Soldier, Island of Jagged Stones, Recover the Dwarf Soldier's scattered goods to get his axe. He lost a golden goblet, three Rune Gems, his boot polish and a pouch of gold. He's in Island of Jagged Stones. Recover memories For Idris, Cliffs of Llyn Cau, Albion's Realm, recover her lost memories. See one of the Mound people for help. Rejuvenate the tree For Welda in Albion Village, rejuvenate the Tree of Future Promise. You'll need a flask of tears from the god Nodens and a flask of tears from the goddess Coventina. Relieve boredom For the statue, Old Shaman's Forest, Bring the statue in Old Shaman's Forest a green beer and a Book of Magic Tricks to relieve his boredom. Repair a blade For Alfie, Fortress of Glass - Towers, repair his diamond cutter. You get to Alfie by stairs behind a wall that disappears if you kill Hail there. Restore Merlin's orb For Merlin, Merlin's Tree, find the three pieces of his Orb of Skulls and put them together to restore it. Restore the hammers For Urstus the Grand Master, Ironworkers' Guild, restore the Hammer of Order and the Hammer of Disorder to the Guild. Steal blood For Gwael, Village of Aeda, take blood from the Hag of Hell and get it blessed by a Druid so he can cure his sores. Steal Guen's ring For Ronak, Boardroom of the Gods, steal Queen Guen's ring to weaken her. Surprise the banshee For Mael, The Outpost, surprise the banshee that haunts the outpost at night and bring Mael the banshee's sheet. Swap books For Natter-Chatter Tosh, River of Addancs, swap the book of Comprehensive Fairy World Rules for the book of Fairy World Rules the Chief Bureaucrat holds in the Bureau of Parks Violations, Boscawen Village. You need Addanc Sight to get this quest because you can't see him otherwise. You need to find the Addanc Mita and do something for her. Talk to the Addanc For Halbor the innkeeper, Lydney Village, talk to the Addanc Mita in River of the Addancs to gain the ability to see Addancs. She's difficult to find. Teach a spell For the beggar, Fortess of Brugh, Teach the beggar Arf in Fortress of Brugh the create food spell. Traverse the maze For Russian, Boardroom of the Gods, traverse the maze of the Sunken Mirror Room to find the water god Nodens. Win at dice For the soldier Briciu, The Outpost, play dice with him and win. ANNOTATIONS =========== Entry is from Matras. Speak to Captain Verra. Recommended starting level is level 15. Phredd and Mrs. Phredd are in the Wizards' Lair. Habren's Key is on a red column in Conservers of Time. There are two switches Under the Bog that affect the Leprachaun's Tree. Russian gives you the Sphere of Illumination that you need to enter the mirror in Nodens' Temple. Nodens' Cave: A sculpture gives you key, if you answer his riddle. When you throw a throwing weapon at the switch in the far southeast, you can pass a gap but you have to have a leap of faith. But you have to set that switch visible first by hitting a switch in the far northeast. Cave Key to the gate on the right is on the ground past the first gate. Dragon drops a cave key. And riddler gives you the other. The keys to get to Albion are on the floor of Realm of Gamog. You get to Realm of Gamog from Albion's Realm. There are ten pieces of iron ore on the floor of Realm of Gamog behind a breakable wall. Hammer of Order is on a shelf in the far mid north of Realm of Albion behind a breakable wall. Hammer of Disorder is on a shelf in the room near Queen Guen in Fortress of Glass — Towers. Gamog's Key is right near there. The Giant Frog Under the Lake in the hidden area drops Albion's Club. Addanc sight—start by talking to Innkeeper Halbor in Lydney Village. You can't talk to Mita until you talk to Halbor in Lydney Village. Halbor in Lydney Village sells wood. Alcor in the Mounds sells an Iron Maul. You need both to rebuild the bridge to George for Mita to gain Addanc Sight. Mita requires Mind Magic of 23 to talk about Idris' memories. Acorns - to find Acorns, look in the River of the Addancs: There is one on the ground in the east. One on the ground in the southwest. One on the ground in the mideast. Two on a fallen branch in the water in the mideast. And one on a fallen branch in the water in the midsouth. You can get acorns from two trees there by tapping them if you have the quest. One in the midnorth and one very close to that tree. How to walk the fairy mushrooms. Step on southernmost first, then right of that, then west of northernmost one, then east of northernmost one, then northernmost one, then west of southernmost one. Elvira (whom you get the Cup of Three Wishes from) is a talknpc in a hollow tree in Boscawen Wood. Ritual Magic Ability: You get it from the Cauldron Witch, Lake of Llyn Cau. Pieces of Cup of Three Wishes — Elvira's Lake: Tree - northeast Dripstone, sort of in the middle Monster drops - hit gray wall in southeast. Flip switch there in north to remove wall protecting the monster. You'll need to see the Cauldron Witch in Lake of Llyn Cau to get Ritual Magic ability to put pieces together on that stand. To get her to talk to you about Ritual Magic, you need quest to help Dutchess Cyndianna. See Fenwick in Lydney Park. Cyndianna lives in Village of Albion. Pieces of Merlin's Orb — Magician in Southeast of Dummonia Village. Magista who sells potions in Village of Boscawen Magician in Avalonia Fortress of Glass-Second Floor: Slender Shield—in a coffin near the entrance—demon drops key. Slender Leggings are in a coffin—behind two golden brown crackable walls. Slender Helm is in a coffin you need a zombie lockpick for. Skeleton revealed by a coffin drops one. Slender Mail is in a coffin behind fire that can be removed. The Count of Coffins will remove the flames that keep you from getting to the mail. Slender sword is in a coffin. You need the Ice Key to open it. The Ice Key is on a shelf in the far northwest. To get there you need Strength greater than 25 and Credne's Repair Hammer — it's in the rope in the southeast. You need the Slender Weapon to kill the Slender Man. JT trains repair. Sculpture in Domain of Ice Demons has key to unlock locked door in Fortress of Glass - 2nd Floor. Five Switches: A candle near the skeleton. Mirror in far southeast behind a wall that you can break by hitting it. Tapestry behind a red pillar—hit it. A coffin. Floor switch. Poison Habren: Once you defeat Taran, you'll find Madden, Habren's brother. He wants you to poison Habren. The choice is yours! Fortress of Glass - Towers: Rain of Nails spellbook is on a candle with red candles near the beginning. You need the sword Divine Lightning to kill Taran the Thunder God. Go up to the Towers area. If you head north and around to the west, you'll find a Storm Demon. Talk to it and you'll be warped to the area where Storm is. You'll need to find and kill an Icy Bones to get the Storm Key. Use the Storm Key to open the gate where Storm is. Kill Storm and head back to the teleport. Go back around the wall to the southeast again. There's a door to the north that can't be opened yet. Look a little east of it to find an odd colored wall that you'll need to hit with your weapon. Hit the next section of wall also. You'll find a Storm Key on the shelf there. This will open the gate to the east near the Ice Witch. To help her, you need the Ritual Magic Ability. Use the Storm Key and go through the gate. In this area you'll find the Glass Demon. He needs help to recover his soul from a blue Wind Weaver. Kill the right weaver in the next area and bring back the demon's soul. Another blue Wind Weaver will drop the Wet Key. This will open the door to Drench. When you eliminate Drench, the gate that you couldn't open earlier, will now be opened and you'll be warped to the area where the Storm Demon was. There will be an active teleport in front of you. This teleport will bring you back to the area that Storm was. Go back around the corner to the southeast again and find the gate that is now open. You'll run into an Oily Spider. Kill it and be sure you get the Spider Oil Potion. You'll need this plus a Candle (bought in the Bookshop or from Fionna in Albion) to make a Super Candle. You'll find an area here with a 5x5 floor pattern of cracks that you need to cross. Count four cracks over to the east. Walk three paces north. You should be warped to a crack along the west wall. Go one pace west, one pace north, one pace west and then go north to be across. Find the torch along the north wall with the sign by it. Tap it to make a Super Candle from the Candle and Spider Oil Potion. Go to the west side of the room and tap the pink wall to blow it open. Hail is here. Once you defeat Hail, you'll be warped back to the area with the teleports again. To the north, there will now be stairs. Up to the next level of the Towers. The teleport next to the stairs just sends you back down to the teleport area. There's a note on the floor from Merlin telling you that you need a Harlequin Shirt, Belled Cap and Harlequin Pants to be able to get in to see Queen Guen. It says to look for chests. Then, head to the Shocking Room. The Shock Armor is in a vase along the north wall here. You also need to find the three Old Chests on the shelves there and bring them to the boy Alfie. He will open the first one for you, send you to find his Fine-pointed Lockpick for the next one, then you'll need to find his Diamond Cutter. He will need you to repair his lockpick. You need 41+ repair skill and know the burning hand spell. Equip the items and head to the Queen's area. Talk to the Queen's Guard to get in. The guards will attack you. Merlin will be disguised as the only guard that doesn't attack you. He will give you a disguise of King Locrinus to wear when you talk to her. (Guen's ring that you need, is in a room beyond the blue gate). If you open the blue gate where the Storm Giant is, be sure you know the Rain of Nails spell to defeat him. (You get this spell from Tar Na Thal in the Wizard's Lair). In the second room here, the Divine Lightning blade, Guen's Ring and the Hammer of Disorder are located on shelves. There's a slightly yellow colored wall in the northeast corner near the Queen. Hit it to reveal stairs down to the Dungeons. You'll find the rest of the Shock Items down here in barrels. There's a Shock Helm, Shock Shield, Shock Armor and Shock Leggings. You need these to defeat Taran. You'll get the Queen's Key from a Poisonous Spider. To open the bone gate, you need to answer a riddle from the skeleton near the gate. (No is the answer). The remains of King Locrinus are there also. Be sure to have equipped all of the Shock Items to be able to open the door to where Taran is.